mdhughes
mdhughes
Hypercard! The Software Tool of Tomorrow! mdhughes.tech
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johnjohnston
johnjohnston

@mdhughes Enjoyed the post. HC was the software love of my life. Still use SuperCard occasionally. There is also livecode.com which I’ve not really tried. It is x-platform.

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mdhughes
mdhughes

@johnjohnston Yeah, but LiveCode's also not HC-compatible, and more pro-dev than HyperNext. SuperCard's pricing is like Delphi now: They know they have old customers by the balls and prefer to squeeze those than grow.

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jemostrom
jemostrom

@mdhughes What can I say, I still miss HyperCard and probably once each month I think "This would would be perfect for a HC stack" - small utility programs where I need a basic UI, noting fancy, nothing special but I useful automation tool for me.

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gerwitz
gerwitz

@mdhughes ++ the Gruber summary cracked me up.

At this point, I’m afraid our best hope will come from the Sketch/React brogramming crowd building prototype tools.

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smokey
smokey

@mdhughes I learned a little HyperCard on a whim in a summer program before my senior year in HS, and I ended up using HyperCard for all sorts of projects that year (people were amazed). It was fantastic, and I continue to miss it—though by now I remember zero HyperTalk. I really should spin up an emulator so I can play with the old stacks, though.

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In reply to
smokey
smokey

@mdhughes I also remember being amazed learning that summer that our university system’s BBS was HyperCard, as well as some expansive games (Myst?), which another guy in the class played.

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mdhughes
mdhughes

@smokey Yeah, Cyan used HyperCard for all their early storybook games, up to the original Mac release of Myst; they rewrote it in a native player for Windows.

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ted
ted

@mdhughes I am consistently amazed each time this comes up. There may be a viable product here. Once upon a time, I was part of a team that tried to create a web version of HyperCard (tilestack.com). We didn't make it for ... reasons, but I keep wondering if we were on to something.

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