vincent
vincent

Does anyone have any recommendations on getting into game development? Specific to iOS and Mac ecosystem. Is Unity the go to place? I know C# so that’s ok with me. Or should I concentrate on native dev (via Xcode)?

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gluon
gluon

@vincent HEY!!! You’re not even done with me yet! Boooooooo!

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adamprocter
adamprocter

@vincent unity

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vincent
vincent

@adamprocter I’ve seen someone today, working in the coffee shop, using Unity. Maybe it was a sign.

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In reply to
jafish
jafish

@vincent Depends on what you want to make! Hobby project or eventual commercial project? If the former and you're just experimenting I'd say something like OpenFrameworks would be a great tool to start with, especially if you know C++. The games listed in their tutorial include some pretty successful ones (Zach Gage's stuff in particular). Unity is a beast and it is not at all easy to just get in, start coding and drawing things to the screen to quickly sketch ideas. So if you're a game designer first and aiming to publish a professional game, Unity's great. If you're more of a programmer and prefer to sketch with code, OpenFrameworks is great, especially since it supports several platforms (which is one of the common reasons people choose Unity). I have nothing against Unity btw.

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