Move Slow and Fix Things Adam Procter is a Principal Teaching Fellow of Games and Interaction Design at Winchester School of Art, University of Southampton. He leads the BA (Hons) Games Design & Art programme within the Department of Art and Media Technology. Adam’s research and practice focus on the creation and application of playful technology and games to stimulate thought, debate, and encourage thinking through making within Communities of Practice. Adam develops playful digital tools designed to enhance critical practice and teamwork. These tools augment in-person, studio-based activities such as critiques, discussion groups, and ideation sessions, aiming to increase participation and engagement. In his game-specific practice, Adam creates small satirical ecogames that comment on the climate crisis and public infrastructure failings. Recently, he has been designing games specifically for the Playdate, utilising its unique crank interface. (He/Him)