maegul@hachyderm.io
maegul@hachyderm.io

Is the new #zed editor mostly hype rn?

I can believe it’s good and cool ( built in graphics and collab seem to me like good ideas).

But as someone who happily stayed with sublime (with LSPs a likely game changer) …

takes like “it’s fast!”, “LSP!”, “it now has snippets!” … along with people telling me it has a plug-in system, but doesn’t (cf python/lua runtimes of sublime/nvim) give me massive hype vibes and honestly just feels very “2020s-tech”.

#programming

@programming

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maegul@hachyderm.io
maegul@hachyderm.io

@programming

I get that peeps are coming from VSCode and I support competition with MS’s EEE of software dev.

But, like, bloat and corporate capture were always the trade offs with VSCode … you all knew that right?

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duco@norden.social
duco@norden.social

@maegul @programming I think there is no general answer, as every developer has different priorities.

Zed looks and feels much better than VSCode to me. Also a lot is working out of the box, where you need to install Plugins in VSCode.

But in both Zed and VSCode I miss the good git support of IntelliJ and the overall intelligence of the Jetbrains IDEs. It feels like IntelliJ knows what I'm doing there at 90%, Zed knows like 60% and VSCode like 50%.

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In reply to
torb
torb

@maegul Sublime lost dominance to VS Code for a reason (justified or not), I suppose the hope for Zed for many is that it maybe we could end up with a native efficient editor as the standard for languages again.

Personally I’ve been hopeful about Nova (though that’s Mac exclusive) for some of the similar reasons (though, Nova will never be dominant since Mac only).

I haven’t really looked into Zed yet since I think it’ll be a good while before it’s truly ready, but I find the possible prospect of maybe having plugins that are native in Rust appealing. That would make things a lot more efficient, compared to the scripting languages used in other editors.

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maegul@hachyderm.io
maegul@hachyderm.io

@torb
> but I find the possible prospect of maybe having plugins that are native in Rust appealing.

That was my hope too when I looked for their (currently absent) plugin system.

Though I don't know what their plan is on using rust or another lang for plugins? Rust might risk a small dev market, but passing up the chance for performant plugins seems silly ... so maybe rust and another scripting lang?

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maegul@hachyderm.io
maegul@hachyderm.io

@torb

Huh ... someone else linked to this ... it seems they're using rust for a basic plugin facility: zed.dev/docs/extensions/slash-

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