jonikorpi@mastodon.gamedev.place
jonikorpi@mastodon.gamedev.place

Genuine UI design question: what is the point of a tab bar design like this?

- Hard to tap with fingers: always as far away from both hands as possible.
- Hard to click with a pointer: not hugging a corner or an edge, so aiming for a tab requires precision.
- Additional sidebar mode for the user to manage. Also gonna get accidentally triggered due to the button’s position.

New iPadOS tab bar design, floating center top of screen, surrounded by a sidebar toggle and a search toggle.

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davatron5000@mastodon.social
davatron5000@mastodon.social

@jonikorpi I wonder if “obvious” is part of it? A hamburger in the top right doesn’t allow you to start in full screen, you have to start with the sidebar open.

No clue, but I too scratched my head a bit when I saw this UI pattern in the keynote.

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thepoodge@mastodon.gamedev.place
thepoodge@mastodon.gamedev.place

@jonikorpi i would think redirecting userflow to Apple+ and the Store was the only priority here.

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sol_hsa@mastodon.online
sol_hsa@mastodon.online

@jonikorpi
The point? Screenshots.

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In reply to
todor
todor

@jonikorpi This can’t hold a candle to the MS Teams overlay when sharing your screen.

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armstrong@mastodon.design
armstrong@mastodon.design

@davatron5000 I’m not against it, but I can’t believe it was a headline point.

Rearranging deckchairs.

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