Micro.blog

jayeless
jayeless

Hello all, I have made an incredible discovery! Someone has ported the game of my childhood, Extreme Tux Racer, to macOS, iOS and Android. The App Store version costs A$1.49, and Google Play A$1.39, which is such a token amount to support development. I’m actually so excited 🥲

dfj
dfj

@jayeless I remember this game! One of the few (the only?) Linux first games that I’ve played.

jayeless
jayeless

@dfj In my humble opinion, it's one of the best ones 😅 I vividly remember my dad introducing me to the game when I was a kid, and showing me how to make my own levels (not sure if that's still possible with these ports; probably not I guess). Then teaching me FTP commands just so I could transfer my TuxRacer levels from computer to computer! Those were the days, haha

dfj
dfj

@jayeless That sounds like a really fun and educational experience! I never knew the game supported user generated levels!

jayeless
jayeless

@dfj It was really easy, too – totally kid-friendly! The Sourceforge site of the original game has an explanation in their FAQ, but basically you just needed a directory with three identical-size bitmap images (one for elevation, one for terrain, one for items) and a config file, then dump that into the game's courses/ folder. Then boot the game and it'd be playable! I loved making really long slalom-y courses in trenches to zone out with.

alans
alans

@jayeless wow, I didn't know you could make your own TuxRacer courses, either!

jayeless
jayeless

@alans Well, now you know! 😁 I have now found where these are stored in macOS too (inside the .app) so it looks like I've found a new (or new-old) way to procrastinate 😈

rom
rom

@jayeless Man! I love that little penguin!

jayeless
jayeless

@rom For sure! Tux is a classic 😄

mcg
mcg

@jayeless Love this game and didn’t know about the ports. Thanks for sharing.