{"version":"https://jsonfeed.org/version/1","title":"Micro.blog - Antonio Radovcic","home_page_url":"https://micro.blog","feed_url":"https://micro.blog/posts/nio","_microblog":{"about":"https://micro.blog/about/api","id":"110220","username":"nio","bio":"This blog is dedicated to thoughts and notes around my personal projects (mostly game–dev, trying out new languages and frameworks), and tech/design in general.","pronouns":"he/him","is_following":false,"is_you":false,"following_count":3,"discover_count":0},"author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://avatars.micro.blog/avatars/2025/25/110220.jpg"},"items":[{"id":"90657960","content_html":"<p>Braceletter Game Achievement List <img src=\"https://micro.blog/photos/50/https://cdn.uploads.micro.blog/65549/2026/3e830cc540.jpg\" width=\"20\" height=\"20\" class=\"mini_thumbnail\" alt=\"\"> : <a href=\"https://nio.micro.blog/2026/05/21/braceletter-game-achievement-list.html\">nio.micro.blog</a></p>","summary":"","url":"https://nio.micro.blog/2026/05/21/braceletter-game-achievement-list.html","date_published":"2026-05-21T19:32:08+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-05-21 19:32","date_timestamp":1779391928,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":true,"is_mention":false,"note":"","syndication":[]}},{"id":"90503323","content_html":"<p>Braceletter Game Loop: <a href=\"https://nio.micro.blog/2026/05/19/braceletter-game-loop.html\">nio.micro.blog</a></p>","summary":"","url":"https://nio.micro.blog/2026/05/19/braceletter-game-loop.html","date_published":"2026-05-19T18:15:39+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-05-19 18:15","date_timestamp":1779214539,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":true,"is_mention":false,"note":"","syndication":[]}},{"id":"90436814","content_html":"<p>Braceletter Game Update <img src=\"https://micro.blog/photos/50/https://cdn.uploads.micro.blog/65549/2026/cc5294e233.jpg\" width=\"20\" height=\"20\" class=\"mini_thumbnail\" alt=\"\"><img src=\"https://micro.blog/photos/50/https://cdn.uploads.micro.blog/65549/2026/5dabad1f7e.jpg\" width=\"20\" height=\"20\" class=\"mini_thumbnail\" alt=\"\"> : <a href=\"https://nio.micro.blog/2026/05/18/braceletter-game-update.html\">nio.micro.blog</a></p>","summary":"","url":"https://nio.micro.blog/2026/05/18/braceletter-game-update.html","date_published":"2026-05-18T19:15:45+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-05-18 19:15","date_timestamp":1779131745,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":true,"is_mention":false,"note":"","syndication":[]}},{"id":"89732244","content_html":"<p>Ghost Braceletter <img src=\"https://micro.blog/photos/50/https://cdn.uploads.micro.blog/65549/2026/f4fc858bde.jpg\" width=\"20\" height=\"20\" class=\"mini_thumbnail\" alt=\"\"> : <a href=\"https://nio.micro.blog/2026/05/06/ghost-braceletter.html\">nio.micro.blog</a></p>","summary":"","url":"https://nio.micro.blog/2026/05/06/ghost-braceletter.html","date_published":"2026-05-06T18:18:46+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-05-06 18:18","date_timestamp":1778091526,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":true,"is_mention":false,"note":"","syndication":[]}},{"id":"89633882","content_html":"<p>While I strongly prefer grayscale syntax-highlighting for code, I always prefer colorful Icon-Sets for toolbars.</p>\n<img src=\"https://cdn.uploads.micro.blog/65549/2026/paste-e877d2d7.png\" width=\"106\" height=\"489\" alt=\"\" loading=\"lazy\">\n","summary":"","url":"https://nio.micro.blog/2026/05/05/while-i-strongly-prefer-grayscale.html","date_published":"2026-05-05T12:11:39+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-05-05 12:11","date_timestamp":1777983099,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":false,"is_mention":false,"note":"","syndication":[]}},{"id":"89594722","content_html":"<p>Thinking out loud: Ghost Braceletter Game Idea: <a href=\"https://nio.micro.blog/2026/05/04/thinking-out-loud-ghost-braceletter.html\">nio.micro.blog</a></p>","summary":"","url":"https://nio.micro.blog/2026/05/04/thinking-out-loud-ghost-braceletter.html","date_published":"2026-05-04T20:35:41+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-05-04 20:35","date_timestamp":1777926941,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":true,"is_mention":false,"note":"","syndication":[]}},{"id":"89589610","content_html":"<p>Braceletter <img src=\"https://micro.blog/photos/50/https://cdn.uploads.micro.blog/65549/2026/e9116262db.jpg\" width=\"20\" height=\"20\" class=\"mini_thumbnail\" alt=\"\"> : <a href=\"https://nio.micro.blog/2026/05/04/braceletter.html\">nio.micro.blog</a></p>","summary":"","url":"https://nio.micro.blog/2026/05/04/braceletter.html","date_published":"2026-05-04T19:19:22+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-05-04 19:19","date_timestamp":1777922362,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":true,"is_mention":false,"note":"","syndication":[]}},{"id":"88982246","content_html":"<p>Some progress on People-Please. The prototype is the movie-crowd. They are watching a triple feature. The player can toggle the blame-mode, and then click a person and a rule. Then “commit” the blame and then gets feedback. Currently only using a cellphone during the running move is a “violation”.</p>\n<img src=\"https://cdn.uploads.micro.blog/65549/2026/4044b0eb1a-m.jpg\" width=\"600\" height=\"449\" alt=\"\" loading=\"lazy\">\n","summary":"","url":"https://nio.micro.blog/2026/04/25/some-progress-on-peopleplease-the.html","date_published":"2026-04-25T12:07:50+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-04-25 12:07","date_timestamp":1777118870,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":false,"is_mention":false,"note":"","syndication":[]}},{"id":"88615938","content_html":"<p>What do Pico-8, Flash, GameMaker and Construct have in common? They all integrate code AND graphics-editing into their feature-suites. I believe they were as successful as they were, to a large part because of that. With other engines and frameworks, you always need to get your media-assets from outside....</p> <a href=\"https://nio.micro.blog/2026/04/20/what-do-pico-flash-gamemaker.html\">nio.micro.blog</a>","summary":"","url":"https://nio.micro.blog/2026/04/20/what-do-pico-flash-gamemaker.html","date_published":"2026-04-20T06:50:24+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-04-20 06:50","date_timestamp":1776667824,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":false,"is_mention":false,"note":"","syndication":[]}},{"id":"88038755","content_html":"<p>Flash is still unmatched: <a href=\"https://nio.micro.blog/2026/04/11/114959.html\">nio.micro.blog</a></p>","summary":"","url":"https://nio.micro.blog/2026/04/11/114959.html","date_published":"2026-04-11T09:49:59+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-04-11 09:49","date_timestamp":1775900999,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":true,"is_mention":false,"note":"","syndication":[]}},{"id":"88037376","content_html":"<p>Prototype WIP for the “People, Please” Idea (QtQuick)</p>\n<img src=\"https://cdn.uploads.micro.blog/65549/2026/c36eaac412-m.jpg\" width=\"511\" height=\"600\" alt=\"\" loading=\"lazy\">\n","summary":"","url":"https://nio.micro.blog/2026/04/11/prototype-wip-for-the-people.html","date_published":"2026-04-11T09:18:19+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-04-11 09:18","date_timestamp":1775899099,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":false,"is_mention":false,"note":"","syndication":[]}},{"id":"87752289","content_html":"<p>Here’s the illustration of the idea from the last post. I’ll probably do a quick-ish prototype in Qt if my energy levels allow.</p>\n<img src=\"https://cdn.uploads.micro.blog/65549/2026/5dbac72e20-m.jpg\" width=\"600\" height=\"441\" alt=\"\" loading=\"lazy\">\n","summary":"","url":"https://nio.micro.blog/2026/04/07/heres-the-illustration-of-the.html","date_published":"2026-04-07T09:03:08+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-04-07 09:03","date_timestamp":1775552588,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":false,"is_mention":false,"note":"","syndication":[]}},{"id":"87159706","content_html":"<p>Game Idea: Papers Please X Crowd Control: <a href=\"https://nio.micro.blog/2026/03/28/game-idea-papers-please-x.html\">nio.micro.blog</a></p>","summary":"","url":"https://nio.micro.blog/2026/03/28/game-idea-papers-please-x.html","date_published":"2026-03-28T20:45:08+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-03-28 20:45","date_timestamp":1774730708,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":true,"is_mention":false,"note":"","syndication":[]}},{"id":"86783533","content_html":"<p>Random thoughts on a Scabble-Sweeper Game: <a href=\"https://nio.micro.blog/2026/03/23/random-thoughts-on-a-scabblesweeper.html\">nio.micro.blog</a></p>","summary":"","url":"https://nio.micro.blog/2026/03/23/random-thoughts-on-a-scabblesweeper.html","date_published":"2026-03-23T13:25:40+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-03-23 13:25","date_timestamp":1774272340,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":true,"is_mention":false,"note":"","syndication":[]}},{"id":"86743159","content_html":"<p>Random Idea/Thought: A Lyrics Website. Not a platform with texts to all songs, one page custom made for one song. The layout and typography supports the songs' topic. Audio optional, it’s more about the styling, animations, storytelling. I’m not sure that I have seen this anywhere yet.</p>\n","summary":"","url":"https://nio.micro.blog/2026/03/22/random-ideathought-a-lyrics-website.html","date_published":"2026-03-22T20:32:01+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-03-22 20:32","date_timestamp":1774211521,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":false,"is_mention":false,"note":"","syndication":[]}},{"id":"86628668","content_html":"<p>Infinisweeper: <a href=\"https://nio.micro.blog/2026/03/20/gameidea-infinite-minesweeper-like-the.html\">nio.micro.blog</a></p>","summary":"","url":"https://nio.micro.blog/2026/03/20/gameidea-infinite-minesweeper-like-the.html","date_published":"2026-03-20T20:05:24+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-03-20 20:05","date_timestamp":1774037124,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":true,"is_mention":false,"note":"","syndication":[]}},{"id":"86601608","content_html":"<p>Game Idea: A Balatro-Tetris. Pimp your tetraminos with additional skills, like “bombs away all pieces below” or “double points”. I’m sure this has been done thousands of times, but I haven’t looked yet.</p>\n","summary":"","url":"https://nio.micro.blog/2026/03/20/game-idea-a-balatrotetris-pimp.html","date_published":"2026-03-20T12:38:07+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-03-20 12:38","date_timestamp":1774010287,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":false,"is_mention":false,"note":"","syndication":[]}},{"id":"86523614","content_html":"<p>A little avatar-illustration for a friend, who wanted one in the same style as my profile-image on most platforms. Vector-Based, made with Affinity.</p>\n<img src=\"https://cdn.uploads.micro.blog/65549/2026/bildschirmfoto-2026-03-19-um-12.00.33.png\" width=\"600\" height=\"584\" alt=\"\" loading=\"lazy\">\n","summary":"","url":"https://nio.micro.blog/2026/03/19/a-little-avatarillustration-for-a.html","date_published":"2026-03-19T11:02:38+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-03-19 11:02","date_timestamp":1773918158,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":false,"is_mention":false,"note":"","syndication":[]}},{"id":"86239356","content_html":"<p>I added two pieces, and they both need to land to make the move.\nThe problem is, how do I resolve placing the pieces if both should overlap after landing.\nOne way for now is to just merge them.</p>\n<p>I also thought about a game loop. The game could be about filling up as much as possible of the “blob”.</p>\n<img src=\"https://cdn.uploads.micro.blog/65549/2026/paste-4a3e4700.png\" width=\"600\" height=\"597\" alt=\"\" loading=\"lazy\">\n","summary":"","url":"https://nio.micro.blog/2026/03/15/i-added-two-pieces-and.html","date_published":"2026-03-15T09:31:53+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-03-15 09:31","date_timestamp":1773567113,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":false,"is_mention":false,"note":"","syndication":[]}},{"id":"86150404","content_html":"<p>May I present: The 4-Way Rotating Tetris Idea Prototype (Godot)\nSo far I can only accumulate tiles, no winning state or even a game loop yet.</p>\n<img src=\"https://cdn.uploads.micro.blog/65549/2026/bildschirmfoto-2026-03-13-um-21.27.34.png\" width=\"562\" height=\"600\" alt=\"\" loading=\"lazy\">\n","summary":"","url":"https://nio.micro.blog/2026/03/13/may-i-present-the-way.html","date_published":"2026-03-13T20:29:08+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-03-13 20:29","date_timestamp":1773433748,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":false,"is_mention":false,"note":"","syndication":[]}},{"id":"86030044","content_html":"<p>game idea: tetris, but you control the “blob” and the pieces are coming from all sides. the blob can be rotated and moved, but the pieces need to land somewhere, you can’t just let them pass. or maybe you can?</p>\n","summary":"","url":"https://nio.micro.blog/2026/03/12/game-idea-tetris-but-you.html","date_published":"2026-03-12T07:34:12+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-03-12 07:34","date_timestamp":1773300852,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":false,"is_mention":false,"note":"","syndication":[]}},{"id":"85398060","content_html":"<p>game idea: you start at the lowest level of a cyberpunk coruscant style city-planet, and have to work yourself up. everything is one huge vertical level, where you have to come up with interesting tricks to get higher. like Downwell, only upwards. Contains longer phases of just climbing upwards. Not endless...</p> <a href=\"https://nio.micro.blog/2026/03/03/game-idea-you-start-at.html\">nio.micro.blog</a>","summary":"","url":"https://nio.micro.blog/2026/03/03/game-idea-you-start-at.html","date_published":"2026-03-03T09:33:19+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-03-03 09:33","date_timestamp":1772530399,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":false,"is_mention":false,"note":"","syndication":[]}},{"id":"83548874","content_html":"<p>how about a digital figdet toy. an app that just consists of extra juicy, bouncy, satisfying ploppy buttons, sliders, and other UI-elements, that do nothing else.</p>\n","summary":"","url":"https://nio.micro.blog/2026/02/04/how-about-a-digital-figdet.html","date_published":"2026-02-04T09:43:47+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-02-04 09:43","date_timestamp":1770198227,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":false,"is_mention":false,"note":"","syndication":[]}},{"id":"82177040","content_html":"<p>A little update on the BB-Tan-Clone game on Pico-8. Bouncy corners are working, with actual circle-to-rect-collisions.</p>\n<img src=\"https://cdn.uploads.micro.blog/65549/2026/b11-capture.gif\" width=\"406\" height=\"402\" alt=\"\" loading=\"lazy\">\n","summary":"","url":"https://nio.micro.blog/2026/01/16/a-little-update-on-the.html","date_published":"2026-01-16T09:36:19+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-01-16 09:36","date_timestamp":1768556179,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":false,"is_mention":false,"note":"","syndication":[]}},{"id":"81677100","content_html":"<p>RE last post: I underestimated the ways this collision can go wrong. I used a small rect as a ball-collider, not a circle, so it gets weirdly stuck. I think I’ll rewrite it from Rect-&gt;Rect collisions to Circle-&gt;Rect.</p>\n","summary":"","url":"https://nio.micro.blog/2026/01/09/re-last-post-i-underestimated.html","date_published":"2026-01-09T08:35:23+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2026-01-09 08:35","date_timestamp":1767947723,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":false,"is_linkpost":false,"is_mention":false,"note":"","syndication":[]}},{"id":"14073104","content_html":"<p><a href=\"https://micro.blog/czottmann\">@czottmann</a> Teen-Agers, Man-Agers! It just means old people.</p>\n","url":"https://micro.blog/nio/14073104","date_published":"2022-11-16T12:51:38+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2022-11-16 12:51","date_timestamp":1668603098,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":true,"is_linkpost":false,"is_mention":true}},{"id":"13925650","content_html":"<p><a href=\"https://micro.blog/czottmann\">@czottmann</a> iPhone als Webcam =&gt; Game-changer!</p>\n","url":"https://micro.blog/nio/13925650","date_published":"2022-11-11T18:01:27+00:00","author":{"name":"Antonio Radovcic","url":"https://nio.micro.blog/","avatar":"https://cdn.micro.blog/photos/96/https%3A%2F%2Favatars.micro.blog%2Favatars%2F2025%2F25%2F110220.jpg","_microblog":{"username":"nio"}},"_microblog":{"date_relative":"2022-11-11 18:01","date_timestamp":1668189687,"is_favorite":false,"is_bookmark":false,"is_deletable":false,"is_conversation":true,"is_linkpost":false,"is_mention":true}}]}